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Casino Luxembourg

Exhibitions

Christine Webster, Limbic, 2010. Installation in situ, œuvre multimédia numérique. © Jessica Theis.

Collectif Atopia, Atopia, 2010. Installation in situ, monde virtuel persistant et interactif. © Jessica Theis.

29.1 — 1.5.2011

AFK (Away From Keyboard)

artist(s): Marco Cadioli, Paul Chavard, Collectif Atopia, Angela Di Paolo, Julien Levesque, Albertine Meunier, Nicolas Sordello, Flavien Théry et Christine Webster
curator(s): Margherita Balzerani

The members of Human Atopic Space are highlighting artists at the centre of an exhibition where virtual realities are either at the heart of the creative process or are vectors of a reflection which engages them.

The exhibition AFK (Away From Keyboard) presents a journey to the heart of a series of artworks which are displayed with all their technical wanderings, in the unconventional existence of the Internet network. This open and non-hierarchical system reveals artworks in which the realisation of the visitor comes about through interactivity and sometimes through playful involvement. The artistic field remains open to the exploration of the unknown, the invisible and the possibilities of this unexpected creative process the artists offer us a glimpse at. 

The collective Human Atopic Space, initiator of the project AFK, aims to promote contemporary creation in the field of new media and offers artists a platform for research and experimentation through multiple activities. Another aspect of their work involves awareness-raising and educating the general public about new forms of art.

In the framework of the exhibition at Casino Luxembourg, a cultural programme coordinated by Human Atopic Space is now in place including two conferences: Les mondes virtuels : réappropriation et détournement par les artistes contemporains [Virtual Worlds: reappropriation and subversion by contemporary artists] (Saturday 29 January 2011 at 4.30 p.m.) and Le Machinima : entre expérience vidéoludique et nouveau genre cinématographique [Machinima: Between videogaming experience and new cinematic genre] (Sunday 27 March 2011 at 4.30 p.m.). The two conferences are given by Margherita Balzerani, the artistic director at the heart of Human Atopic Space. An introductory workshop on virtual art is on offer to adolescents and adults and during the Easter holidays.

Three projection evenings are also scheduled (Thursday 10 February 2011 at 7 p.m., Saturday 26 March 2011 at 4.30 p.m. and Thursday 22 April 2011 at 7 p.m.), presenting a transversal selection of films which highlight the aesthetic and script potential of Machinima. A Machinima - the name of which is formed by the contraction of the words machine (for computer), animation and cinema - is a movie produced by filming the inside of a virtual world or a video game. Machinima designates both an artwork and a technique. The first feature-length film of the history of Machinima - VolaVola by Berardo Carboni (2009) - shows great originality and poses the now topical question of the potential that virtual worlds offer today, with requirements for production and post-production that are minor compared to the classical cinema industry.

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images

Christine Webster, Limbic, 2010. Installation in situ, œuvre multimédia numérique. © Jessica Theis.

Collectif Atopia, Atopia, 2010. Installation in situ, monde virtuel persistant et interactif. © Jessica Theis.

Collectif Atopia, Atopia, 2010. Installation in situ, monde virtuel persistant et interactif. © Jessica Theis.